Now that Its getting on a bit in the holiday and I think I've done enough miscellaneous practicing, although I'll likely still be uploading pieces that I'm working on to help with documentation on technical skills to help fill in some space but also show a clear line of practice and independent learning towards my BA8
For my BA7 itself I'm further developing the science fiction setting from my BA6, while on my BA6 I only focused on a single planet the idea for BA7 is to branch this out into setting with a clear narrative and system of events for a science-fiction setting that could be potentially used as the grounding for a video games or another media based production. My personal aim through this is term of development is to present this long term through illustration and concept art. My main focus will be on military technology and infrastructure.
I will be doing extensive research into classic science fiction, focusing on literature. World War II due the huge amount of technological advancement that was seen during its time, as well a lot of the experimental technology that was never fully put into production, following this other major conflicts such as the Vietnam War and Cold the War. Which also were instrumental into the technological advances modern combat benefits from today and taking this further.
The primary point of interest and narrative for the narrative is the use of genetic engineering, and how in this setting it has been used extensively to allow the colonization of planets that would have been hostile or unsuitable for currant human habitation. Through genetic engineering off shoot races of humans now exist and by this point in time have divided from a central unifying government into multiple independent factions and empires. The project is set to be somewhere within 26-28th century and primarily outside the sol system and into the larger surrounding galaxy.
One of the key personal goals of my project is to refrain from looking at video games for inspiration and instead to try to use primary resources and research as much as possible.
No comments:
Post a Comment